On doodle jump where is the credits menu




















Doodle Jump 2 is designed in such a way that you can play it with one hand and placing your thumb at the ready to shoot down monsters is a relatively easy feat to do as well. Again, it takes a while to making it a habit to always be ready to fire but once you get used to it, you will easily notice the added benefit it can bring.

The goals in Doodle Jump 2 can basically be divided into 2 categories. The first one is to secure a high score, which can be limited to breaking your own record as an indication of how good you have become in the game, or a stamp in the leaderboards where you can compare your achievements with friends and other players for bragging rights and so. While on its own, high scores ought to provide a strong motivational driver, you can also aim to collect the needed stars per level for you to be able to access the next one.

Scores naturally reset on every new run but the stars you collect are permanent for the level. Stars are perhaps the only randomly generated item on each level and you do not necessarily have to break your previous record on the level to earn additional ones.

Although you can go for runs where you can chase after stars and at the same time reach new record-breaking high scores, it is best to focus on one goal per run.

If you are raring to unlock the next level, then you should prioritize grabbing every star you come across with. Doing so adds an extra layer of risk as some of the stars scattered across the level are in critically dangerous spots that you can otherwise choose to ignore.

In contrast, targeting to top your personal best in terms of points as well as aiming to place higher on the scoreboard means that you should consider stars as mere distractions and focus solely on reaching farther up the level. Every level in Doodle Jump 2 is littered with a lot of unique objects that either help you on your adventure or serve as an obstacle to deter you from soaring higher.

There are plenty of power-ups that boost the pace your ascension and at the same time ignore traps and obstacles along the way and there are numerous objects and monsters that hinder your progression. Beyond both power-ups and obstacles on each level, there are also items that serve as a distraction.

For starters, not all platforms you see can be used as a means of ascending higher up the level. There are platforms that instantly break once you step on them and likewise do not cause your character to jump, resulting in a fall that can lead to an untimely end of your run. These breakable platforms sport a different appearance across different levels but you can easily identify them with a crack at the center of the platform.

As you continue to climb higher up the level, you may also notice names appearing at the right side of the screen. These names indicate the recent points reached by other players in their runs. To ensure that each run you perform is aimed more perfectly towards your goal, which is either a high score or more stars, you should make it a habit to consider the broken platforms and names at the right side of the screen as distractions.

Better yet, you should pretend that they do not exist at all, treating breakable platforms as air. In this sense, and relative to dividing runs between high score attempts and star-fetching for new levels, you should consider stars as distractions as well if your aim to set a new high score. With Doodle Jump 2 being a 2-dimensional game, much like its predecessor, players are inclined to think and feel that everything is as what you see. It comes as a surprise, but the opposite edges of each level in Doodle Jump 2 are actually connected much like in the original Doodle Jump game.

If you have played Doodle Jump 2 for quite a while before reading this, then the sudden change in perspective can lead to a new adjustment period and utilizing the advantages of being able to break through the edges may take a while to get used to.

If you think about it, though, having this feature in Doodle Jump 2 presents plenty of new opportunities for you to map out more possible paths to take on each level. As an example, it may happen that you are on the right side of the level and need to avoid a trap or a monster in the middle of it. Instead of tilting left carefully to avoid the obstacle, you have the option of tilting right instead and transporting your character to the left side of the level, past the impediment that may even be a challenge to jump over on in some cases.

That sums up all the tips and strategies we have for Doodle Jump 2. We hope that you learned a great deal from each topic we discussed as well enjoyed every bit of it.

Beyond all these tips and strategies, practicing regularly will certainly take you a step farther up the high score charts and closer to unlocking each new level. If you tap using two fingers, you can shoot two pellets or whatever at the same time almost. Also stars are mainly found near dangers like bear traps and monsters and spikes. Take As Much Time As You Need Doodle Jump 2 is a game designed to provide players with fun and challenge and despite its light and cartoony, kid-friendly appearance, it does provide trying tests beyond what most players can perceive.

Keep Your Sights Above Your Character To some extent, Doodle Jump 2 can be compared to endless runner games in that moving left and right is a core activity and mechanic of the game for you to through a level. Avoid Falling For The Same Trick Twice One important characteristic of each level in Doodle Jump 2 that you should keep in mind is that none of it are randomly generated.

Remember That You Can Shoot Monsters Doodle Jump 2 makes it so that you the early part of every level is littered with a lot of platforms in that you will make consecutive jumps one after another with relative ease. We don't want to just make a bigger version. We're working on it, we just started with another programmer.

The idea of the game is still same, but the graphics are tailored and some new components. Made to feel for iPad and big screen. If you look at the Christmas special, it's sort of in that direction. Do you regret that? A deal like we have with Game House helps us to be on all those other devices without spreading ourselves too thin. The situation is very different than two years ago, in terms of how big those devices are.

Android was very small. The others were only accessible through carriers. Game House had been working with carriers for a long time. What do you think of the payment system they have? IP: Android payment system is very bad -- And you can quote me on that for sure. IP: I'm really excited about that. One of Apple's advantages is that it has all those people's credit card accounts.

I'm sure you're like me, and you'll buy things from Amazon because you don't have to type in your info every time. Amazon could do a lot for Android with one click purchases.

For you. World globe An icon of the world globe, indicating different international options. Get the Insider App. Learn More. Up to six family members will be able to use this app with Family Sharing enabled. App Store Preview. Screenshots iPhone iMessage. Ratings and Reviews. App Privacy. Size Game Center Challenge friends and check leaderboards and achievements. Family Sharing Up to six family members will be able to use this app with Family Sharing enabled. More By This Developer.

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