Runescape what is runespan




















Skills Calculators Skill training guides. Ongoing tasks Pages that need improvement Pages that need completing Pages that need updating Pages that need cleanup Images needing retaking Images needing transparency. Explore Wikis Community Central. Register Don't have an account? View source. History Talk Do you like this video? Play Sound. Universal Conquest Wiki.

Air runes. Mind runes. Water runes. Earth runes. Fire runes. Body runes. Cosmic runes. Chaos runes. Astral runes. Every so often a Runesphere will spawn. You will receive a chat-box warning that a Runesphere has spawned, and the Runesphere icon will appear in the top-left corner. You can then go and hunt it down.

A Runesphere can have multiple layers you have to siphon off, such as a chaos layer, or an earth layer. While siphoning a Runesphere you convert your rune essence into runes which runes you get depend on the type of layer , and you get some rune dust. Once all the layers of the Runesphere have been siphoned off, there is a core of Pure Energy left behind.

You can hand in any rune dust you have acquired to gain experience, 1 rune dust being worth 10 experience. When you talk to Wizard Finix outside of the Runespan in the Wizards' Tower, you have the option to see his shop. This is where you can then spend the reward points you gain in the Runespan. He sells a few things related to Runecrafting and the Wicked Hood. Here you can purchase a full set of Wicked Robes.

Each piece besides the hood requires a successively higher Runecrafting level to use, with the Cape at 30, the Robe bottom at 55 and the Robe top at The cape offers -6kg of weight when worn, the robe bottoms offer -8kg, and the robe top offers kg. Also, for each piece of the Wicked Robe set you purchase, you will be given 25 extra essence in your Wicked Hood daily, and also given another teleport to selected altars.

There are also Runic staves, with the mid- and high-level staves able to be aligned to cast a spell. Runes can be loaded into the staves for casts of various spells, and these will be used in place of runes in your inventory, saving space. There is also a chance runes won't be used alltogether. These pouches last 44 uses before crumbling to dust, so you must continually buy them from Finix. This tab is more to show off how much you have trained in the Runespan.

Each level purchased will display that levels icon on the Wicked Robes. Esteem rank 1 costs a whopping , reward points and is a requirement for the trimmed Completionist Cape. Here you can change the colour of any pieces of the Wicked Robe set that you currently have equipped.

It's a good idea to equip your full set before re-colouring, or else you might find yourself spending more points than you'd like. That's the Runespan! A low attention, relatively fast much faster than running runes, for sure method of training your Runecrafting at no cost, and no profit, that can yield you some nice rewards.

Requirements There are no requirements to use the Runespan. Upon arriving, you will find yourself here: Wizard Finix After entering the Runespan, you will find that Wizard Finix has traveled here as well. Using the Runespan This section will show you how to use the Runespan, siphoning runes to gain experience and reward points.

Middle Level Runespan Once you've levelled up your Runecrafting to 33 you will be able to ascend the Vine Ladder and will find yourself in the middle level of the Runespan if you're Runecrafting level is 50, you are able to use the high-level portal which will take you here.

Platforms You only need one of each of the required runes in order to pass. Yellow Wizard There are a few wandering wizards who teleport about the Runespan. Runesphere Every so often a Runesphere will spawn. Items Here you can purchase a full set of Wicked Robes. Esteem This tab is more to show off how much you have trained in the Runespan. Re-colour Here you can change the colour of any pieces of the Wicked Robe set that you currently have equipped.

When moving from two similarly sized islands runes and points will be consumed in either direction of travel. This will be indicated on your mini-map with a tan bridge. A player can initially start with 25 rune essence by collecting from floating essence. The rune essence is converted into one or more of the fourteen runes by siphoning creatures or nodes.

A player can use their current points to buy some runes 10 of each rune that a player can siphon for from Wizard Finix once per session, but the current points and the points currently held in inventory will not be updated unless another rune is crafted. The points will be deducted and the bought runes will be transferred to the inventory.

The runes may then be used for crossing between gaps. Unlike the runes used in Gielinor , these runes are not tradeable nor could they be used for magic. The Runespan is split into three levels. Different creatures, nodes and platforms can be found on each. Click to view a larger version opens on a new page. Click here for a numbered version. The lower level of the Runespan can be accessed at any Runecrafting level by using the portal on the top of the Wizards' Tower.

It is completely available to all players. There are 52 islands on this level. All types of esslings are found on this level. Click here for a numbered version, or here for a free-to-play version. The middle level of the Runespan can be accessed at 33 Runecrafting by climbing the vine ladder , located on the lower level. Members with 50 Runecrafting also have the option of starting on the middle level when entering the portal in Wizards' Tower. Islands 1, 2, 3, 4, 5, 6, 15 and 44 are accessible in free-to-play.

There are 46 islands on this level. All types of esshounds and esslings except Fire esslings are found on this level. Esshounds are quite common in this floor compared to esslings.

If you look out from some of the islands in the middle level you may see the runecrafting guild. This is odd, however, because when the player is inside the guild they only see a few empty islands floating around, but cannot actually see the Runespan. The upper level of the Runespan can be accessed at 66 Runecrafting by climbing the bone ladder on the middle level.

This floor is available exclusively to members. There are 33 islands on this level. All types of creatures and nodes are found on this level.

Esswraiths are somewhat common while esshounds and esslings are not as common in this level. Players with access to the outer part of the Max Guild can tune a portal to take them straight to the upper level. Players can also pay wizard Rinsit, located at the top of the Wizards' Tower, 1, Runespan points in order to re-direct the mid level portal to the upper level portal and access it from there. Otherwise, the upper level can be reached by entering the middle level portal, trading in some points for runes with Wizard Finix, and going south-west to the bone ladder.

Players without the points to trade for runes can get to the upper level by collecting rune essence, siphoning the air essling for 3 air runes, taking the float platform south, siphoning the chaos esshound for 2 chaos runes, then taking missile platforms south-west and west to reach the bone ladder. If they do not have these they should wear as many pieces of the master runecrafter robes they have. There are a number of wizards on each level that stand in random spots and periodically teleport to different locations.

Each level has one wizard wearing yellow robes yellow wizards only appear on the first level on free worlds and several others wearing blue robes. Each player can see all of the wizards at any given moment, though the wizard wearing yellow robes is random to each player. Despite this, multiple players can see the same wizard as the yellow one at the same time. Every 10 minutes after logging into or entering the Runespan or successfully handing the yellow wizard runes, a red message will appear in the chatbox saying that a wizard needs the player's help.

If the player chooses not to help the wizard, the message will not be called out again. To find the yellow wizard, talk to any of the wizards in blue robes, including Wizard Finix.

After a short chat or choosing the right click option "Find Wizard," a flashing arrow will point to where the yellow wizard is located. On rare occasions the yellow wizard will appear on your island, making his experience bonus worth while.

Once the yellow wizard is found, players can either talk to him or choose the right click option "Best Rune" in order to find which type of rune he needs.

In either case, the player must then use a stack of runes on the yellow wizard. He will take 10 runes from that stack or the entire stack if there are less than 10 and in return he will grant a reward of Runecrafting experience based on the type and number of runes provided and whether the rune provided was what he asked for when not providing the requested rune, higher level runes yield more experience , as well as the player's runecrafting level.

See XP rewards, below, for more details. Players may not always be able to reach the yellow wizard because he may be on an island that can only be travelled to using a high level platform. Players may also not be able to fulfil the yellow wizard's request, as he can ask for any level rune including soul runes even on floor 1. In this case, players can give the wizard a lower level rune at the cost of receiving less experience. Players who own the complete Infinity Ethereal outfit, are granted five free teleports to the Yellow Wizard per day, while wearing the full outfit.

If using this method to reach the wizard; a player is offered to teleport back to where they were, after handing in any type of rune. The teleport cannot be used unless the Yellow Wizard has asked for the player's help. All of the wizards will teleport once every 4 minutes If a player is going to be in the Runespan for a long period of time, when a wizard appears or disappears and use that time to calculate future teleport times.

Doing so can reduce the likelihood of just barely missing a yellow wizard. The best place to hunt yellow wizards is on the middle level of the Runespan. To increase the number of wizards helped per hour, use a stop watch to monitor the ten minute period until a wizard calls out. After roughly 9 minutes there being 1 minute until call out prepare by running to Wizard Finix at the centre of the map. He never changes location making him the best blue wizard to find.

Players should then ask him to point to the yellow wizard. Locate the yellow wizard, and by this time the player should have received the call out message. Give him runes and restart the stop watch.

On the upper level, the same technique can be used, but because Wizard Finix is at the far southwest corner of the map near the ladder to the middle level, it is recommended that players start searching at 8 minutes. Unfortunately, if players find the Yellow Wizard too early, he may teleport away before he calls for help. After asking one of the wizards for the Yellow Wizard's location, the minimap will display a flashing arrow with the exact location of the Yellow Wizard.

It can therefore be helpful to examine the minimap which can be expanded to find the Yellow Wizard's location. Because the "best rune" doesn't always yield the most experience, the table below presents a strategy that will maximise the experience reward. At runecrafting levels under 33 players limited to floor 1 , it is not recommended to find the yellow wizard as the extra experience is very little and players can easily gain levels between wizard callings.

Giving the wizard the "requested rune" yields more experience than fire runes. At level 76 and below, players should turn in the highest level rune available and not the requested rune as this will reward more experience, and if a wizard requests the highest level rune the player has, it is actually more beneficial to give the wizard the second highest rune. Because of this it is strongly recommended that players read what rune the wizard wants before handing over a rune. At level 77 the experience for requested runes jumps and the highest possible rune, blood runes, will give only 4, experience if not requested while the requested rune no matter how low level gives roughly 5, experience.

Due to this, players with at least level 77 should follow the request. The runesphere is an object that appears in the Runespan that can be siphoned for runes , and rune dust , and Runecrafting experience.

Siphoning the runesphere requires rune essence. Each successful siphon will reward the player between one and six runes, depending on the type of rune layer the runesphere is on. When all the layers of the runesphere have been siphoned off, a ball of pure energy will be revealed. Players can hand in rune dust to the pure energy, resulting in 25 Runecrafting experience per energy.

A maximum of 1, rune dust can be handed in each day, making the maximum amount of experience able to be obtained from the pure energy each day 25, experience. Players cannot own more than 1, rune dust at a time.

Players will still be able to get Runecrafting experience from siphoning runespheres if they own the maximum amount of rune dust. Siphoning a runesphere gives very fast experience and allows a player to receive bonus xp from it as an energy ball.

The layers of the runesphere also need higher Runecrafting levels than their corresponding creatures and nodes. For example, the nature layer requires 64 runecrafting to siphon, while nature esshounds and shifters only require 44 runecrafting. The experience given is rapid, but not as important as the yellow wizard's rewards as it affects XP per hour drastically as the rune dust only awards up to 25, Runecrafting experience.

At higher Runecrafting levels, a node such as an Undead Soul or Bloody Skulls can award more experience than a Runesphere. A full set of wicked robes. Runes gathered in the Runespan are taken by the Runecrafting Guild if players leave the Runespan. In return, players receive Runespan points to spend on various rewards, only available to members.

It is possible to buy a second wicked hood, but it will not give extra free runes, essence or teleports each day. However, extra wicked hoods can be given different colours.

Each other part of the robes provides an additional 25 free essence and 1 rune claim per day, and owning all 3 adds an extra daily altar teleport. They do not have to be worn for the bonus to count. Owning the Wicked robe top, wicked legs, and wicked cape will upgrade your wicked hood from essence withdrawal per day, 2 rune withdrawals per day, and 2 free rune-altar teleports per day - to essence withdrawal per day, 5 rune withdrawals per day, and 3 free rune-altar teleports per day.

Points can be spent in Wizard Finix 's reward shop next to the low-level Runespan portal or at Wizard Rinsit 's reward shop next to mid-level Runespan portal. To buy everything in the Wizard Finix's shop, players will need , points. The maximum number of points that can be saved is ,, Esteem is purely cosmetic; it does not affect siphoning rates. The symbol for the corresponding rank is also displayed on the back of the wicked hood, the left shoulder of the wicked robe top, and the front of the wicked legs.

Rank 1 the highest tier costs , points total and is required for the trimmed completionist cape. Buying a rank subtracts the cost from the higher ranks. For example, buying the tier 10 rank at 15 points will reduce the cost of all ranks by 15 points so buying tier 9 after tier 10 would only cost an additional 45 points.

Players can re-colour their equipped wicked equipment for 2, points. If a full set of robes of one colour is desired, it would be cheapest to obtain the full set, equip it, and then purchase the re-colour.

Alternatively, you can re-colour each piece individually, but will still cost 2, points each time. RuneScape Wiki Explore. Ranch Out of Time Primal feast.



0コメント

  • 1000 / 1000